Canonical address of one logical grid vertex used by corner objects. 更多...
#include <BuildingTypes.h>
Public 成员函数 | |
| bool | operator== (const CornerAddress &) const =default |
| Operator ==. | |
Public 属性 | |
| int | x = 0 |
| int | y = 0 |
详细描述
Canonical address of one logical grid vertex used by corner objects.
在文件 BuildingTypes.h 第 39 行定义.
成员函数说明
◆ operator==()
|
default |
Operator ==.
类成员变量说明
◆ x
| int eve::building::CornerAddress::x = 0 |
在文件 BuildingTypes.h 第 40 行定义.
被这些函数引用 eve::building_editing::BuildingPlacementTarget::applyDomainOperation(), eve::building::PlacementSystem::moveCornerResult(), eve::building::PlacementSystem::placeGhost(), eve::building::PlacementSystem::replaceBuildingResult(), eve::building::PlacementSystem::restoreExact() , 以及 eve::building::Ghost::validate().
◆ y
| int eve::building::CornerAddress::y = 0 |
在文件 BuildingTypes.h 第 41 行定义.
被这些函数引用 eve::building_editing::BuildingPlacementTarget::applyDomainOperation(), eve::building::PlacementSystem::moveCornerResult(), eve::building::PlacementSystem::placeGhost(), eve::building::PlacementSystem::replaceBuildingResult(), eve::building::PlacementSystem::restoreExact() , 以及 eve::building::Ghost::validate().
该结构体的文档由以下文件生成:
- src/modules/building/BuildingTypes.h