Structured footprint/snap preview tied to a world revision. 更多...
#include <BuildingTarget.h>
Public 属性 | |
| EditorStatus | status = EditorStatus::Failed |
| Revision | worldRevision = 0 |
| int | snappedCellX = 0 |
| int | snappedCellY = 0 |
| double | snappedWorldX = 0.0 |
| double | snappedWorldY = 0.0 |
| double | elevation = 0.0 |
| double | normalizedRotation = 0.0 |
| std::vector< BuildingFootprintCell > | cells |
| std::vector< EditorDiagnostic > | diagnostics |
详细描述
Structured footprint/snap preview tied to a world revision.
在文件 BuildingTarget.h 第 142 行定义.
类成员变量说明
◆ cells
| std::vector<BuildingFootprintCell> eve::building_editing::BuildingPlacementPreview::cells |
在文件 BuildingTarget.h 第 151 行定义.
被这些函数引用 eve::building_editing::BuildingPlacementTarget::preview().
◆ diagnostics
| std::vector<EditorDiagnostic> eve::building_editing::BuildingPlacementPreview::diagnostics |
◆ elevation
| double eve::building_editing::BuildingPlacementPreview::elevation = 0.0 |
在文件 BuildingTarget.h 第 149 行定义.
被这些函数引用 eve::building_editing::BuildingPlacementTarget::preview().
◆ normalizedRotation
| double eve::building_editing::BuildingPlacementPreview::normalizedRotation = 0.0 |
在文件 BuildingTarget.h 第 150 行定义.
被这些函数引用 eve::building_editing::BuildingPlacementTarget::preview().
◆ snappedCellX
| int eve::building_editing::BuildingPlacementPreview::snappedCellX = 0 |
在文件 BuildingTarget.h 第 145 行定义.
被这些函数引用 eve::building_editing::BuildingPlacementTarget::preview().
◆ snappedCellY
| int eve::building_editing::BuildingPlacementPreview::snappedCellY = 0 |
在文件 BuildingTarget.h 第 146 行定义.
被这些函数引用 eve::building_editing::BuildingPlacementTarget::preview().
◆ snappedWorldX
| double eve::building_editing::BuildingPlacementPreview::snappedWorldX = 0.0 |
在文件 BuildingTarget.h 第 147 行定义.
被这些函数引用 eve::building_editing::BuildingPlacementTarget::preview().
◆ snappedWorldY
| double eve::building_editing::BuildingPlacementPreview::snappedWorldY = 0.0 |
在文件 BuildingTarget.h 第 148 行定义.
被这些函数引用 eve::building_editing::BuildingPlacementTarget::preview().
◆ status
| EditorStatus eve::building_editing::BuildingPlacementPreview::status = EditorStatus::Failed |
◆ worldRevision
| Revision eve::building_editing::BuildingPlacementPreview::worldRevision = 0 |
在文件 BuildingTarget.h 第 144 行定义.
被这些函数引用 eve::building_editing::BuildingPlacementTarget::preview().
该结构体的文档由以下文件生成:
- src/modules/building/editing/BuildingTarget.h