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All events consumed during one game frame. 更多...
#include <ScenarioRecorder.h>
Public 属性 | |
| int | frame = 0 |
| Frame index within the scenario. | |
| std::vector< ScenarioEvent > | events |
| Events consumed that frame, in order. | |
详细描述
All events consumed during one game frame.
在文件 ScenarioRecorder.h 第 26 行定义.
类成员变量说明
◆ events
| std::vector<ScenarioEvent> eve::dev::ScenarioFrame::events |
Events consumed that frame, in order.
在文件 ScenarioRecorder.h 第 28 行定义.
◆ frame
| int eve::dev::ScenarioFrame::frame = 0 |
Frame index within the scenario.
在文件 ScenarioRecorder.h 第 27 行定义.
被这些函数引用 eve::dev::ScenarioRecorder::load().
该结构体的文档由以下文件生成:
- src/engine/devtools/ScenarioRecorder.h