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ScenarioRecorder.h
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88 int framesRemaining() const { return replay_ ? static_cast<int>(frames_.size()) - replayIndex_ : 0; }
#define EVENGINE_API_FOUNDATION_INLINE
仅供"只有内联成员"的类型使用的组宏:拥有者 dllexport,消费方不导入。
Definition Export.h:170
A state-driven bug scenario: baseline snapshot + ordered per-frame inputs.
Definition ScenarioRecorder.h:47
ScenarioRecorder(const ScenarioRecorder &)=delete
bool replaying() const
True while a replay is in progress with frames remaining.
Definition ScenarioRecorder.h:86
ScenarioRecorder & operator=(const ScenarioRecorder &)=delete
A named event carrying an ordered list of Variant payloads. Pushed messages are heap-allocated; the q...
Definition PlatformEvent.h:77
Definition AgentDevelopmentMcp.cpp:12
Definition ScenarioRecorder.h:12
One serializable event payload recorded from the event queue.
Definition ScenarioRecorder.h:20
std::vector< std::string > args
String payloads (non-string payloads dropped).
Definition ScenarioRecorder.h:22
std::vector< ScenarioEvent > events
Events consumed that frame, in order.
Definition ScenarioRecorder.h:28