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eve::editor::AssetRecord结构体 参考

Value snapshot stored by the editor asset index. 更多...

#include <EditorAssetDatabase.h>

Public 属性

AssetGuid guid
 
std::string logicalUri
 
std::string typeId
 
std::uint32_t schemaVersion = 1
 
std::string sourceUri
 
std::string sourceHash
 
std::string importerId
 
std::uint32_t importerVersion = 1
 
std::vector< std::string > artifacts
 
std::vector< std::string > tags
 
AssetStatus status = AssetStatus::Ready
 
EditorValue metadata
 
std::vector< EditorDiagnostic > diagnostics
 

详细描述

Value snapshot stored by the editor asset index.

在文件 EditorAssetDatabase.h 第 18 行定义.

类成员变量说明

◆ artifacts

std::vector<std::string> eve::editor::AssetRecord::artifacts

在文件 EditorAssetDatabase.h 第 27 行定义.

被这些函数引用 eve::editor::ImportCoordinator::publish().

◆ diagnostics

std::vector<EditorDiagnostic> eve::editor::AssetRecord::diagnostics

在文件 EditorAssetDatabase.h 第 31 行定义.

被这些函数引用 eve::editor::ImportCoordinator::publish().

◆ guid

◆ importerId

std::string eve::editor::AssetRecord::importerId

◆ importerVersion

std::uint32_t eve::editor::AssetRecord::importerVersion = 1

◆ logicalUri

◆ metadata

EditorValue eve::editor::AssetRecord::metadata

◆ schemaVersion

std::uint32_t eve::editor::AssetRecord::schemaVersion = 1

◆ sourceHash

std::string eve::editor::AssetRecord::sourceHash

◆ sourceUri

◆ status

◆ tags

std::vector<std::string> eve::editor::AssetRecord::tags

在文件 EditorAssetDatabase.h 第 28 行定义.

被这些函数引用 eve::editor::publishEvaAssetProjection().

◆ typeId


该结构体的文档由以下文件生成: