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World-space ray produced by a building editor viewport. 更多...
#include <EditorBuildingTarget.h>
Public 属性 | |
| std::array< double, 3 > | origin {0.0, 0.0, 0.0} |
| std::array< double, 3 > | direction {0.0, 0.0, -1.0} |
详细描述
World-space ray produced by a building editor viewport.
在文件 EditorBuildingTarget.h 第 19 行定义.
类成员变量说明
◆ direction
| std::array<double, 3> eve::editor::BuildingViewportRay::direction {0.0, 0.0, -1.0} |
在文件 EditorBuildingTarget.h 第 21 行定义.
◆ origin
| std::array<double, 3> eve::editor::BuildingViewportRay::origin {0.0, 0.0, 0.0} |
在文件 EditorBuildingTarget.h 第 20 行定义.
该结构体的文档由以下文件生成:
- src/modules/building/editor/EditorBuildingTarget.h