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eve::effects::EffectInstance结构体 参考

One owned runtime effect fact. 更多...

#include <EffectTypes.h>

Public 成员函数

eve::Result< void > addTag (const std::string &tag)
 Adds a tag while retaining deterministic lexical order.
 
eve::Result< void > removeTag (const std::string &tag)
 Removes a tag; an absent tag is an explicit NoOp result.
 
bool hasTag (const std::string &tag) const
 Returns whether this effect has a tag.
 
int tagCount () const
 Returns the number of tags.
 
std::string tagAt (int index) const
 Returns a tag by lexical index, or an empty string.
 

Public 属性

std::string id
 
std::string subject
 
std::string type
 
std::string source
 
std::string stackKey
 
int priority = 0
 
double duration = 0.0
 
double remaining = -1.0
 
double period = 0.0
 Copied periodic interval; the common container owns its accumulator.
 
double periodElapsed = 0.0
 Elapsed time since the last periodic tick, owned by the instance lifecycle.
 
double magnitude = 0.0
 
std::uint32_t stackCount = 1
 
EffectPayload payload
 
std::vector< std::string > tags
 
EffectPolicy policy
 Typed application policy projected from the current definition.
 
eve::EffectId identity
 UUID-backed identity for persistence/event boundaries; nil in the legacy facade.
 
eve::definition::InstanceIdentity definitionIdentity
 Canonical definition link used by the typed definition adapter.
 
eve::definition::ReloadPolicy reloadPolicy = eve::definition::ReloadPolicy::KeepInstanceValues
 

详细描述

One owned runtime effect fact.

This object has lifecycle state only. It does not know how magnitude is settled, how tags affect an actor, or how a period causes damage/healing.

在文件 EffectTypes.h 第 127 行定义.

成员函数说明

◆ addTag()

eve::Result< void > eve::effects::EffectInstance::addTag ( const std::string &  tag)

Adds a tag while retaining deterministic lexical order.

在文件 EffectTypes.cpp 第 75 行定义.

引用了 eve::Applied, eve::Diagnostic::error(), eve::Result< T >::failure(), eve::InvalidArgument, eve::NoOp, eve::Status::success(), eve::Result< T >::success(), tag , 以及 tags.

◆ hasTag()

bool eve::effects::EffectInstance::hasTag ( const std::string &  tag) const

Returns whether this effect has a tag.

在文件 EffectTypes.cpp 第 90 行定义.

引用了 tag , 以及 tags.

◆ removeTag()

eve::Result< void > eve::effects::EffectInstance::removeTag ( const std::string &  tag)

Removes a tag; an absent tag is an explicit NoOp result.

在文件 EffectTypes.cpp 第 83 行定义.

引用了 eve::Applied, eve::NoOp, eve::Status::success(), eve::Result< T >::success(), tag , 以及 tags.

◆ tagAt()

std::string eve::effects::EffectInstance::tagAt ( int  index) const

Returns a tag by lexical index, or an empty string.

在文件 EffectTypes.cpp 第 94 行定义.

引用了 index , 以及 tags.

◆ tagCount()

int eve::effects::EffectInstance::tagCount ( ) const

Returns the number of tags.

在文件 EffectTypes.cpp 第 92 行定义.

引用了 tags.

类成员变量说明

◆ definitionIdentity

eve::definition::InstanceIdentity eve::effects::EffectInstance::definitionIdentity

Canonical definition link used by the typed definition adapter.

The legacy type string remains a one-way projection for old callers; new code checks this identity against the current definition generation.

在文件 EffectTypes.h 第 154 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ duration

double eve::effects::EffectInstance::duration = 0.0

在文件 EffectTypes.h 第 134 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ id

std::string eve::effects::EffectInstance::id

在文件 EffectTypes.h 第 128 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ identity

eve::EffectId eve::effects::EffectInstance::identity

UUID-backed identity for persistence/event boundaries; nil in the legacy facade.

在文件 EffectTypes.h 第 147 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ magnitude

double eve::effects::EffectInstance::magnitude = 0.0

在文件 EffectTypes.h 第 140 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ payload

EffectPayload eve::effects::EffectInstance::payload

在文件 EffectTypes.h 第 142 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ period

double eve::effects::EffectInstance::period = 0.0

Copied periodic interval; the common container owns its accumulator.

在文件 EffectTypes.h 第 137 行定义.

◆ periodElapsed

double eve::effects::EffectInstance::periodElapsed = 0.0

Elapsed time since the last periodic tick, owned by the instance lifecycle.

在文件 EffectTypes.h 第 139 行定义.

◆ policy

EffectPolicy eve::effects::EffectInstance::policy

Typed application policy projected from the current definition.

在文件 EffectTypes.h 第 145 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ priority

int eve::effects::EffectInstance::priority = 0

在文件 EffectTypes.h 第 133 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ reloadPolicy

在文件 EffectTypes.h 第 155 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ remaining

double eve::effects::EffectInstance::remaining = -1.0

在文件 EffectTypes.h 第 135 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ source

std::string eve::effects::EffectInstance::source

在文件 EffectTypes.h 第 131 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ stackCount

std::uint32_t eve::effects::EffectInstance::stackCount = 1

在文件 EffectTypes.h 第 141 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ stackKey

std::string eve::effects::EffectInstance::stackKey

在文件 EffectTypes.h 第 132 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ subject

std::string eve::effects::EffectInstance::subject

在文件 EffectTypes.h 第 129 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().

◆ tags

std::vector<std::string> eve::effects::EffectInstance::tags

◆ type

std::string eve::effects::EffectInstance::type

在文件 EffectTypes.h 第 130 行定义.

被这些函数引用 eve::effects::EffectDefinitionRuntime::applyTo().


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