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eve::fluids::SurfaceFluidRenderParams结构体 参考

Tuning for converting simulated droplets into render instances. 更多...

#include <SurfaceFluidRenderData.h>

Public 属性

float velocityStretch = 0.30f
 
float maxAspectRatio = 2.6f
 
float surfaceOffset = 0.001f
 
WetSurfaceMaterialParams wetMaterial
 

详细描述

Tuning for converting simulated droplets into render instances.

在文件 SurfaceFluidRenderData.h 第 46 行定义.

类成员变量说明

◆ maxAspectRatio

float eve::fluids::SurfaceFluidRenderParams::maxAspectRatio = 2.6f

◆ surfaceOffset

float eve::fluids::SurfaceFluidRenderParams::surfaceOffset = 0.001f

◆ velocityStretch

float eve::fluids::SurfaceFluidRenderParams::velocityStretch = 0.30f

◆ wetMaterial

WetSurfaceMaterialParams eve::fluids::SurfaceFluidRenderParams::wetMaterial

该结构体的文档由以下文件生成: