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Owning signed surface-distance result for a native query shape. 更多...
#include <VolumeFluid.h>
Public 属性 | |
| unsigned | particleIndex = 0 |
| Current pool index; valid only until the next particle mutation. | |
| float | distance = 0.f |
| Signed separation; negative values mean surface overlap. | |
| glm::vec3 | queryPoint {0.f} |
| Nearest point on the query surface including its contact offset. | |
| glm::vec3 | normal {0.f, 1.f, 0.f} |
| Direction from the query shape toward the particle center. | |
| VolumeFluidParticle | particle |
| Owning particle value captured at query time. | |
详细描述
Owning signed surface-distance result for a native query shape.
在文件 VolumeFluid.h 第 403 行定义.
类成员变量说明
◆ distance
| float eve::fluids::VolumeFluidDistanceHit::distance = 0.f |
Signed separation; negative values mean surface overlap.
在文件 VolumeFluid.h 第 407 行定义.
◆ normal
Direction from the query shape toward the particle center.
在文件 VolumeFluid.h 第 411 行定义.
◆ particle
| VolumeFluidParticle eve::fluids::VolumeFluidDistanceHit::particle |
Owning particle value captured at query time.
在文件 VolumeFluid.h 第 413 行定义.
◆ particleIndex
| unsigned eve::fluids::VolumeFluidDistanceHit::particleIndex = 0 |
Current pool index; valid only until the next particle mutation.
在文件 VolumeFluid.h 第 405 行定义.
◆ queryPoint
| glm::vec3 eve::fluids::VolumeFluidDistanceHit::queryPoint {0.f} |
Nearest point on the query surface including its contact offset.
在文件 VolumeFluid.h 第 409 行定义.
该结构体的文档由以下文件生成:
- src/modules/fluids/VolumeFluid.h