Renderer-neutral droplet motion, wet-film and wet-material authoring values. 更多...
#include <SurfaceFluidTarget.h>
Public 成员函数 | |
| auto | operator<=> (const SurfaceFluidSettings &) const =default |
| Operator <=>. | |
Public 属性 | |
| double | gravityX = 0.0 |
| double | gravityY = -9.8 |
| double | gravityZ = 0.0 |
| double | friction = 1.5 |
| double | maxSpeed = 12.0 |
| double | adhesionAcceleration = 12.0 |
| int | maxCrossings = 16 |
| double | contactAngleDegrees = 72.0 |
| double | mergeRadiusScale = 0.72 |
| double | trailDeposition = 0.22 |
| double | airDrag = 0.08 |
| double | reattachDistance = 0.035 |
| double | diffusion = 0.18 |
| double | evaporation = 0.025 |
| double | maxWetness = 1.0 |
| double | velocityStretch = 0.30 |
| double | maxAspectRatio = 2.6 |
| double | surfaceOffset = 0.001 |
| double | dryRoughness = 0.48 |
| double | wetRoughness = 0.08 |
| double | drySpecular = 0.35 |
| double | wetSpecular = 0.92 |
| double | wetDarkening = 0.12 |
| double | normalStrength = 0.18 |
详细描述
Renderer-neutral droplet motion, wet-film and wet-material authoring values.
在文件 SurfaceFluidTarget.h 第 49 行定义.
成员函数说明
◆ operator<=>()
|
default |
Operator <=>.
类成员变量说明
◆ adhesionAcceleration
| double eve::fluids_editing::SurfaceFluidSettings::adhesionAcceleration = 12.0 |
在文件 SurfaceFluidTarget.h 第 51 行定义.
◆ airDrag
| double eve::fluids_editing::SurfaceFluidSettings::airDrag = 0.08 |
在文件 SurfaceFluidTarget.h 第 54 行定义.
◆ contactAngleDegrees
| double eve::fluids_editing::SurfaceFluidSettings::contactAngleDegrees = 72.0 |
在文件 SurfaceFluidTarget.h 第 53 行定义.
◆ diffusion
| double eve::fluids_editing::SurfaceFluidSettings::diffusion = 0.18 |
在文件 SurfaceFluidTarget.h 第 55 行定义.
◆ dryRoughness
| double eve::fluids_editing::SurfaceFluidSettings::dryRoughness = 0.48 |
在文件 SurfaceFluidTarget.h 第 57 行定义.
◆ drySpecular
| double eve::fluids_editing::SurfaceFluidSettings::drySpecular = 0.35 |
在文件 SurfaceFluidTarget.h 第 58 行定义.
◆ evaporation
| double eve::fluids_editing::SurfaceFluidSettings::evaporation = 0.025 |
在文件 SurfaceFluidTarget.h 第 55 行定义.
◆ friction
| double eve::fluids_editing::SurfaceFluidSettings::friction = 1.5 |
在文件 SurfaceFluidTarget.h 第 51 行定义.
◆ gravityX
| double eve::fluids_editing::SurfaceFluidSettings::gravityX = 0.0 |
在文件 SurfaceFluidTarget.h 第 50 行定义.
◆ gravityY
| double eve::fluids_editing::SurfaceFluidSettings::gravityY = -9.8 |
在文件 SurfaceFluidTarget.h 第 50 行定义.
◆ gravityZ
| double eve::fluids_editing::SurfaceFluidSettings::gravityZ = 0.0 |
在文件 SurfaceFluidTarget.h 第 50 行定义.
◆ maxAspectRatio
| double eve::fluids_editing::SurfaceFluidSettings::maxAspectRatio = 2.6 |
在文件 SurfaceFluidTarget.h 第 56 行定义.
◆ maxCrossings
| int eve::fluids_editing::SurfaceFluidSettings::maxCrossings = 16 |
在文件 SurfaceFluidTarget.h 第 52 行定义.
◆ maxSpeed
| double eve::fluids_editing::SurfaceFluidSettings::maxSpeed = 12.0 |
在文件 SurfaceFluidTarget.h 第 51 行定义.
◆ maxWetness
| double eve::fluids_editing::SurfaceFluidSettings::maxWetness = 1.0 |
在文件 SurfaceFluidTarget.h 第 55 行定义.
◆ mergeRadiusScale
| double eve::fluids_editing::SurfaceFluidSettings::mergeRadiusScale = 0.72 |
在文件 SurfaceFluidTarget.h 第 53 行定义.
◆ normalStrength
| double eve::fluids_editing::SurfaceFluidSettings::normalStrength = 0.18 |
在文件 SurfaceFluidTarget.h 第 59 行定义.
◆ reattachDistance
| double eve::fluids_editing::SurfaceFluidSettings::reattachDistance = 0.035 |
在文件 SurfaceFluidTarget.h 第 54 行定义.
◆ surfaceOffset
| double eve::fluids_editing::SurfaceFluidSettings::surfaceOffset = 0.001 |
在文件 SurfaceFluidTarget.h 第 56 行定义.
◆ trailDeposition
| double eve::fluids_editing::SurfaceFluidSettings::trailDeposition = 0.22 |
在文件 SurfaceFluidTarget.h 第 53 行定义.
◆ velocityStretch
| double eve::fluids_editing::SurfaceFluidSettings::velocityStretch = 0.30 |
在文件 SurfaceFluidTarget.h 第 56 行定义.
◆ wetDarkening
| double eve::fluids_editing::SurfaceFluidSettings::wetDarkening = 0.12 |
在文件 SurfaceFluidTarget.h 第 59 行定义.
◆ wetRoughness
| double eve::fluids_editing::SurfaceFluidSettings::wetRoughness = 0.08 |
在文件 SurfaceFluidTarget.h 第 57 行定义.
◆ wetSpecular
| double eve::fluids_editing::SurfaceFluidSettings::wetSpecular = 0.92 |
在文件 SurfaceFluidTarget.h 第 58 行定义.
该结构体的文档由以下文件生成:
- src/modules/fluids/editing/SurfaceFluidTarget.h