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GPU particle state uploaded only for newly spawned particles. 更多...
#include <GpuParticles.h>
Public 属性 | |
| float | x = 0.f |
| float | y = 0.f |
| float | vx = 0.f |
| float | vy = 0.f |
| float | life = 0.f |
| float | lifetime = 1.f |
| float | size = 1.f |
| float | rotation = 0.f |
| float | spin = 0.f |
| float | frame = 0.f |
| float | radial = 0.f |
| float | tangential = 0.f |
| float | ax = 0.f |
| float | ay = 0.f |
| float | noisePhase = 0.f |
| float | birthSerial = 0.f |
| Monotonic birth serial (uintBitsToFloat) for future ribbon ordering. | |
详细描述
GPU particle state uploaded only for newly spawned particles.
在文件 GpuParticles.h 第 42 行定义.
类成员变量说明
◆ ax
| float eve::graphics::GpuParticleSpawn::ax = 0.f |
在文件 GpuParticles.h 第 55 行定义.
◆ ay
| float eve::graphics::GpuParticleSpawn::ay = 0.f |
在文件 GpuParticles.h 第 56 行定义.
◆ birthSerial
| float eve::graphics::GpuParticleSpawn::birthSerial = 0.f |
Monotonic birth serial (uintBitsToFloat) for future ribbon ordering.
在文件 GpuParticles.h 第 59 行定义.
◆ frame
| float eve::graphics::GpuParticleSpawn::frame = 0.f |
在文件 GpuParticles.h 第 52 行定义.
◆ life
| float eve::graphics::GpuParticleSpawn::life = 0.f |
在文件 GpuParticles.h 第 47 行定义.
◆ lifetime
| float eve::graphics::GpuParticleSpawn::lifetime = 1.f |
在文件 GpuParticles.h 第 48 行定义.
◆ noisePhase
| float eve::graphics::GpuParticleSpawn::noisePhase = 0.f |
在文件 GpuParticles.h 第 57 行定义.
◆ radial
| float eve::graphics::GpuParticleSpawn::radial = 0.f |
在文件 GpuParticles.h 第 53 行定义.
◆ rotation
| float eve::graphics::GpuParticleSpawn::rotation = 0.f |
在文件 GpuParticles.h 第 50 行定义.
◆ size
| float eve::graphics::GpuParticleSpawn::size = 1.f |
在文件 GpuParticles.h 第 49 行定义.
◆ spin
| float eve::graphics::GpuParticleSpawn::spin = 0.f |
在文件 GpuParticles.h 第 51 行定义.
◆ tangential
| float eve::graphics::GpuParticleSpawn::tangential = 0.f |
在文件 GpuParticles.h 第 54 行定义.
◆ vx
| float eve::graphics::GpuParticleSpawn::vx = 0.f |
在文件 GpuParticles.h 第 45 行定义.
◆ vy
| float eve::graphics::GpuParticleSpawn::vy = 0.f |
在文件 GpuParticles.h 第 46 行定义.
◆ x
| float eve::graphics::GpuParticleSpawn::x = 0.f |
在文件 GpuParticles.h 第 43 行定义.
◆ y
| float eve::graphics::GpuParticleSpawn::y = 0.f |
在文件 GpuParticles.h 第 44 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/GpuParticles.h