载入中...
搜索中...
未找到
Delayed non-blocking counters from a resident GPU emitter. 更多...
#include <GpuParticles.h>
Public 属性 | |
| std::uint32_t | alive = 0 |
| std::uint32_t | instances = 0 |
| Instance count written into the most recently completed indirect command. | |
| std::uint32_t | spawned = 0 |
| std::uint32_t | killed = 0 |
| std::uint32_t | dropped = 0 |
| std::uint64_t | submittedFrames = 0 |
详细描述
Delayed non-blocking counters from a resident GPU emitter.
在文件 GpuParticles.h 第 113 行定义.
类成员变量说明
◆ alive
| std::uint32_t eve::graphics::GpuParticleStats::alive = 0 |
在文件 GpuParticles.h 第 114 行定义.
◆ dropped
| std::uint32_t eve::graphics::GpuParticleStats::dropped = 0 |
在文件 GpuParticles.h 第 119 行定义.
◆ instances
| std::uint32_t eve::graphics::GpuParticleStats::instances = 0 |
Instance count written into the most recently completed indirect command.
在文件 GpuParticles.h 第 116 行定义.
◆ killed
| std::uint32_t eve::graphics::GpuParticleStats::killed = 0 |
在文件 GpuParticles.h 第 118 行定义.
◆ spawned
| std::uint32_t eve::graphics::GpuParticleStats::spawned = 0 |
在文件 GpuParticles.h 第 117 行定义.
◆ submittedFrames
| std::uint64_t eve::graphics::GpuParticleStats::submittedFrames = 0 |
在文件 GpuParticles.h 第 120 行定义.
该结构体的文档由以下文件生成:
- src/modules/graphics/GpuParticles.h