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GPU light packing for lit2d (std140-friendly). 更多...
#include <Light.h>
Public 属性 | |
| glm::vec4 | posRadius {0.f} |
| glm::vec4 | color {0.f} |
| glm::vec4 | spot {0.f, 0.f, -2.f, -2.f} |
| Spot cone: xy = beam dir; z/w = cos(outer/inner half-angle). z <= -1.5 => off. | |
详细描述
类成员变量说明
◆ color
◆ posRadius
◆ spot
该结构体的文档由以下文件生成:
- src/modules/graphics/Light.h