GPU light packing for lit2d (std140-friendly).
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#include <Light.h>
GPU light packing for lit2d (std140-friendly).
在文件 Light.h 第 15 行定义.
◆ color
| glm::vec4 eve::graphics::Light2DGpu::color {0.f} |
◆ posRadius
| glm::vec4 eve::graphics::Light2DGpu::posRadius {0.f} |
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