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GPU light packing for mesh3d / PBR (std140-friendly). 更多...
#include <Light.h>
Public 属性 | |
| glm::vec4 | posRadius {0.f} |
| glm::vec4 | color {0.f} |
详细描述
类成员变量说明
◆ color
| glm::vec4 eve::graphics::Light3DGpu::color {0.f} |
◆ posRadius
| glm::vec4 eve::graphics::Light3DGpu::posRadius {0.f} |
该结构体的文档由以下文件生成:
- src/modules/graphics/Light.h