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One strand root projected onto a skin triangle (UE binding entry analogue). @ownership Owned by GroomBinding.
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#include <Binding.h>
Public 属性 | |
| uint32_t | triangleIndex = 0 |
| glm::vec3 | barycentric {1.f, 0.f, 0.f} |
| Barycentric weights (u,v,w) with u+v+w ≈ 1. | |
| glm::vec3 | restRoot {0.f} |
| Strand root position at bind time (rest pose). | |
| glm::vec3 | restNormal {0.f, 1.f, 0.f} |
| Rest triangle geometric normal (unit). | |
详细描述
One strand root projected onto a skin triangle (UE binding entry analogue). @ownership Owned by GroomBinding.
类成员变量说明
◆ barycentric
Barycentric weights (u,v,w) with u+v+w ≈ 1.
被这些函数引用 eve::graphics::hair::GroomBinding::build() , 以及 eve::graphics::hair::GroomBinding::deform().
◆ restNormal
Rest triangle geometric normal (unit).
被这些函数引用 eve::graphics::hair::GroomBinding::build() , 以及 eve::graphics::hair::GroomBinding::deform().
◆ restRoot
| glm::vec3 eve::graphics::hair::RootAttach::restRoot {0.f} |
Strand root position at bind time (rest pose).
被这些函数引用 eve::graphics::hair::GroomBinding::build() , 以及 eve::graphics::hair::GroomBinding::deform().
◆ triangleIndex
| uint32_t eve::graphics::hair::RootAttach::triangleIndex = 0 |
该结构体的文档由以下文件生成:
- src/modules/graphics/hair/Binding.h