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Binding.h
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Move-only, checked operation results for the common layer.
Root-to-skin binding table (UE UGroomBindingAsset analogue, CPU-only).
Definition Binding.h:63
CPU-authoritative strand buffer (UE FHairStrandsDatas analogue).
Definition StrandsDatas.h:44
Procedural hair/fur card meshes + material/LOD helpers (no strand simulation).
Definition Graphics.h:58
One strand root projected onto a skin triangle (UE binding entry analogue). @ownership Owned by Groom...
Definition Binding.h:43
Borrowed triangle mesh used as a scalp / skin bind target.
Definition Binding.h:22