载入中...
搜索中...
未找到
Effect-level timeline controls (schema v2, optional on v1). 更多...
#include <ParticleEffect.h>
Public 属性 | |
| float | duration = 0.f |
| bool | looping = false |
| std::vector< ParticleEffectTimelineCue > | cues |
详细描述
Effect-level timeline controls (schema v2, optional on v1).
- 备注
- Unknown fields in a supported schema version are ignored. Unsupported schema versions fail closed at parse time. Duration zero means "no authored clip length"; looping then has no effect until duration > 0.
在文件 ParticleEffect.h 第 52 行定义.
类成员变量说明
◆ cues
| std::vector<ParticleEffectTimelineCue> eve::particles::ParticleEffectTimeline::cues |
在文件 ParticleEffect.h 第 55 行定义.
◆ duration
| float eve::particles::ParticleEffectTimeline::duration = 0.f |
◆ looping
| bool eve::particles::ParticleEffectTimeline::looping = false |
在文件 ParticleEffect.h 第 54 行定义.
该结构体的文档由以下文件生成:
- src/modules/particles/ParticleEffect.h