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Per-step production budgets (0 = unlimited). 更多...
#include <GeometryCollectionInstance.h>
Public 属性 | |
| int | maxEdgeBreaksPerStep = 0 |
| int | maxSleepsPerStep = 0 |
详细描述
Per-step production budgets (0 = unlimited).
Caps how many edges may break and how many bones may sleep in one step / Sleep field application so large collections do not spike Body creation work.
在文件 GeometryCollectionInstance.h 第 53 行定义.
类成员变量说明
◆ maxEdgeBreaksPerStep
| int eve::physics::DestructionStepBudget::maxEdgeBreaksPerStep = 0 |
在文件 GeometryCollectionInstance.h 第 54 行定义.
◆ maxSleepsPerStep
| int eve::physics::DestructionStepBudget::maxSleepsPerStep = 0 |
在文件 GeometryCollectionInstance.h 第 55 行定义.
该结构体的文档由以下文件生成:
- src/modules/physics/destruction/GeometryCollectionInstance.h