One pre-authored leaf bone (box collision proxy) inside a geometry collection. 更多...
#include <GeometryCollectionAsset.h>
Public 属性 | |
| float | halfExtentX = 0.5f |
| float | halfExtentY = 0.5f |
| float | halfExtentZ = 0.5f |
| float | localX = 0.f |
| float | localY = 0.f |
| float | localZ = 0.f |
| float | mass = 1.f |
| float | density = 1.f |
| float | friction = 0.4f |
| float | restitution = 0.05f |
| bool | anchoredDefault = false |
| int | clusterId = 0 |
| Cluster island id from cook (Chaos Auto Cluster membership). | |
| int | fractureLevel = 0 |
| Fracture level; 0 = leaf. Higher levels reserved for hierarchy v2+. | |
详细描述
One pre-authored leaf bone (box collision proxy) inside a geometry collection.
在文件 GeometryCollectionAsset.h 第 16 行定义.
类成员变量说明
◆ anchoredDefault
| bool eve::physics::GeometryCollectionBone::anchoredDefault = false |
在文件 GeometryCollectionAsset.h 第 27 行定义.
◆ clusterId
| int eve::physics::GeometryCollectionBone::clusterId = 0 |
Cluster island id from cook (Chaos Auto Cluster membership).
在文件 GeometryCollectionAsset.h 第 29 行定义.
◆ density
| float eve::physics::GeometryCollectionBone::density = 1.f |
在文件 GeometryCollectionAsset.h 第 24 行定义.
◆ fractureLevel
| int eve::physics::GeometryCollectionBone::fractureLevel = 0 |
Fracture level; 0 = leaf. Higher levels reserved for hierarchy v2+.
在文件 GeometryCollectionAsset.h 第 31 行定义.
◆ friction
| float eve::physics::GeometryCollectionBone::friction = 0.4f |
在文件 GeometryCollectionAsset.h 第 25 行定义.
◆ halfExtentX
| float eve::physics::GeometryCollectionBone::halfExtentX = 0.5f |
◆ halfExtentY
| float eve::physics::GeometryCollectionBone::halfExtentY = 0.5f |
在文件 GeometryCollectionAsset.h 第 18 行定义.
◆ halfExtentZ
| float eve::physics::GeometryCollectionBone::halfExtentZ = 0.5f |
在文件 GeometryCollectionAsset.h 第 19 行定义.
◆ localX
| float eve::physics::GeometryCollectionBone::localX = 0.f |
◆ localY
| float eve::physics::GeometryCollectionBone::localY = 0.f |
在文件 GeometryCollectionAsset.h 第 21 行定义.
◆ localZ
| float eve::physics::GeometryCollectionBone::localZ = 0.f |
在文件 GeometryCollectionAsset.h 第 22 行定义.
◆ mass
| float eve::physics::GeometryCollectionBone::mass = 1.f |
在文件 GeometryCollectionAsset.h 第 23 行定义.
◆ restitution
| float eve::physics::GeometryCollectionBone::restitution = 0.05f |
在文件 GeometryCollectionAsset.h 第 26 行定义.
该结构体的文档由以下文件生成:
- src/modules/physics/destruction/GeometryCollectionAsset.h