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BoneSnapshot public API. 更多...
#include <GeometryCollectionSnapshot.h>
Public 属性 | |
| std::uint8_t | state = 0 |
| bool | anchored = false |
| int | clusterId = 0 |
| int | fractureLevel = 0 |
| float | halfExtentX = 0.5f |
| float | halfExtentY = 0.5f |
| float | halfExtentZ = 0.5f |
详细描述
BoneSnapshot public API.
在文件 GeometryCollectionSnapshot.h 第 33 行定义.
类成员变量说明
◆ anchored
| bool eve::physics::GeometryCollectionInstanceSnapshot::BoneSnapshot::anchored = false |
◆ clusterId
| int eve::physics::GeometryCollectionInstanceSnapshot::BoneSnapshot::clusterId = 0 |
◆ fractureLevel
| int eve::physics::GeometryCollectionInstanceSnapshot::BoneSnapshot::fractureLevel = 0 |
◆ halfExtentX
| float eve::physics::GeometryCollectionInstanceSnapshot::BoneSnapshot::halfExtentX = 0.5f |
◆ halfExtentY
| float eve::physics::GeometryCollectionInstanceSnapshot::BoneSnapshot::halfExtentY = 0.5f |
◆ halfExtentZ
| float eve::physics::GeometryCollectionInstanceSnapshot::BoneSnapshot::halfExtentZ = 0.5f |
◆ state
| std::uint8_t eve::physics::GeometryCollectionInstanceSnapshot::BoneSnapshot::state = 0 |
该结构体的文档由以下文件生成:
- src/modules/physics/destruction/GeometryCollectionSnapshot.h