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GeometryCollectionSnapshot.h
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54 std::int64_t lastTick = 0;
55 std::uint64_t sleepBatchRevision = 0;
60 [[nodiscard("check geometry-collection instance snapshot validation")]] eve::Result<void> validate() const;
62 [[nodiscard("check geometry-collection instance snapshot encoding")]] eve::Result<eve::Value> toValue() const;
Move-only, checked operation results for the common layer.
Owning, renderer-independent dynamic values.
BoneSnapshot public API.
Definition GeometryCollectionSnapshot.h:33
EdgeSnapshot public API.
Definition GeometryCollectionSnapshot.h:43
Persistent runtime snapshot for one geometry-collection instance.
Definition GeometryCollectionSnapshot.h:28
std::vector< BoneSnapshot > bones
Definition GeometryCollectionSnapshot.h:56
std::vector< EdgeSnapshot > edges
Definition GeometryCollectionSnapshot.h:57