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EdgeSnapshot public API. 更多...
#include <GeometryCollectionSnapshot.h>
Public 属性 | |
| int | boneA = 0 |
| int | boneB = 0 |
| float | strainThreshold = 1.f |
| float | accumulatedStrain = 0.f |
| bool | broken = false |
详细描述
EdgeSnapshot public API.
在文件 GeometryCollectionSnapshot.h 第 43 行定义.
类成员变量说明
◆ accumulatedStrain
| float eve::physics::GeometryCollectionInstanceSnapshot::EdgeSnapshot::accumulatedStrain = 0.f |
◆ boneA
| int eve::physics::GeometryCollectionInstanceSnapshot::EdgeSnapshot::boneA = 0 |
◆ boneB
| int eve::physics::GeometryCollectionInstanceSnapshot::EdgeSnapshot::boneB = 0 |
◆ broken
| bool eve::physics::GeometryCollectionInstanceSnapshot::EdgeSnapshot::broken = false |
◆ strainThreshold
| float eve::physics::GeometryCollectionInstanceSnapshot::EdgeSnapshot::strainThreshold = 1.f |
该结构体的文档由以下文件生成:
- src/modules/physics/destruction/GeometryCollectionSnapshot.h