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eve::physics::GeometryCollectionInstanceSnapshot::EdgeSnapshot结构体 参考

EdgeSnapshot public API. 更多...

#include <GeometryCollectionSnapshot.h>

Public 属性

int boneA = 0
 
int boneB = 0
 
float strainThreshold = 1.f
 
float accumulatedStrain = 0.f
 
bool broken = false
 

详细描述

EdgeSnapshot public API.

在文件 GeometryCollectionSnapshot.h 第 43 行定义.

类成员变量说明

◆ accumulatedStrain

float eve::physics::GeometryCollectionInstanceSnapshot::EdgeSnapshot::accumulatedStrain = 0.f

◆ boneA

int eve::physics::GeometryCollectionInstanceSnapshot::EdgeSnapshot::boneA = 0

◆ boneB

int eve::physics::GeometryCollectionInstanceSnapshot::EdgeSnapshot::boneB = 0

◆ broken

bool eve::physics::GeometryCollectionInstanceSnapshot::EdgeSnapshot::broken = false

◆ strainThreshold

float eve::physics::GeometryCollectionInstanceSnapshot::EdgeSnapshot::strainThreshold = 1.f

该结构体的文档由以下文件生成: