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Stable snapshot describing one side of a 3D collision event. 更多...
#include <World3D.h>
Public 属性 | |
| int | bodyId = 0 |
| int | shapeId = 0 |
| int | shapeTag = 0 |
详细描述
类成员变量说明
◆ bodyId
| int eve::physics::World3D::EventShape::bodyId = 0 |
◆ shapeId
| int eve::physics::World3D::EventShape::shapeId = 0 |
◆ shapeTag
| int eve::physics::World3D::EventShape::shapeTag = 0 |
该结构体的文档由以下文件生成:
- src/modules/physics/World3D.h