载入中...
搜索中...
未找到
Complete authored sprite-stack bake and presentation preset. 更多...
#include <SpriteStackTarget.h>
Public 属性 | |
| std::string | sourceKind = "primitive" |
| std::string | source = "box" |
| spritestack::SliceOptions | bake |
| float | displayWidth = 64.f |
| float | displayHeight = 64.f |
| float | layerOffset = 1.f |
| bool | shadow = true |
| float | shadowOpacity = .3f |
| float | outlineWidth = 0.f |
详细描述
Complete authored sprite-stack bake and presentation preset.
在文件 SpriteStackTarget.h 第 55 行定义.
类成员变量说明
◆ bake
| spritestack::SliceOptions eve::spritestack_editing::SpriteStackAssetValue::bake |
◆ displayHeight
| float eve::spritestack_editing::SpriteStackAssetValue::displayHeight = 64.f |
在文件 SpriteStackTarget.h 第 60 行定义.
被这些函数引用 eve::spritestack_editing::SpriteStackBakeRuntime::publish().
◆ displayWidth
| float eve::spritestack_editing::SpriteStackAssetValue::displayWidth = 64.f |
◆ layerOffset
| float eve::spritestack_editing::SpriteStackAssetValue::layerOffset = 1.f |
◆ outlineWidth
| float eve::spritestack_editing::SpriteStackAssetValue::outlineWidth = 0.f |
◆ shadow
| bool eve::spritestack_editing::SpriteStackAssetValue::shadow = true |
◆ shadowOpacity
| float eve::spritestack_editing::SpriteStackAssetValue::shadowOpacity = .3f |
◆ source
| std::string eve::spritestack_editing::SpriteStackAssetValue::source = "box" |
◆ sourceKind
| std::string eve::spritestack_editing::SpriteStackAssetValue::sourceKind = "primitive" |
该结构体的文档由以下文件生成:
- src/modules/spritestack/editing/SpriteStackTarget.h