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One deterministic battle lifecycle event owned by Battle. 更多...
#include <TacticsTypes.h>
Public 属性 | |
| std::uint64_t | sequence = 0 |
| std::uint64_t | causationCommand = 0 |
| std::uint64_t | correlationCommand = 0 |
| BattlePhase | from = BattlePhase::Setup |
| BattlePhase | to = BattlePhase::Setup |
| SimulationTick | tick = SimulationTick::zero() |
| std::string | type |
| SubjectRef | subject |
详细描述
One deterministic battle lifecycle event owned by Battle.
在文件 TacticsTypes.h 第 312 行定义.
类成员变量说明
◆ causationCommand
| std::uint64_t eve::tactics::BattleEvent::causationCommand = 0 |
在文件 TacticsTypes.h 第 314 行定义.
◆ correlationCommand
| std::uint64_t eve::tactics::BattleEvent::correlationCommand = 0 |
在文件 TacticsTypes.h 第 315 行定义.
◆ from
| BattlePhase eve::tactics::BattleEvent::from = BattlePhase::Setup |
在文件 TacticsTypes.h 第 316 行定义.
◆ sequence
| std::uint64_t eve::tactics::BattleEvent::sequence = 0 |
在文件 TacticsTypes.h 第 313 行定义.
◆ subject
| SubjectRef eve::tactics::BattleEvent::subject |
在文件 TacticsTypes.h 第 320 行定义.
◆ tick
| SimulationTick eve::tactics::BattleEvent::tick = SimulationTick::zero() |
在文件 TacticsTypes.h 第 318 行定义.
◆ to
| BattlePhase eve::tactics::BattleEvent::to = BattlePhase::Setup |
在文件 TacticsTypes.h 第 317 行定义.
◆ type
| std::string eve::tactics::BattleEvent::type |
在文件 TacticsTypes.h 第 319 行定义.
该结构体的文档由以下文件生成:
- src/modules/tactics/TacticsTypes.h