Opaque backend state for one virtual-geometry renderer. Owned by VirtualGeometryRenderer; allocated/freed by the active backend. 更多...
#include <VirtualGeometryBackend.h>
Public 属性 | |
| void * | state = nullptr |
详细描述
Opaque backend state for one virtual-geometry renderer. Owned by VirtualGeometryRenderer; allocated/freed by the active backend.
在文件 VirtualGeometryBackend.h 第 23 行定义.
类成员变量说明
◆ state
| void* eve::virtualgeometry::VgBackend::state = nullptr |
在文件 VirtualGeometryBackend.h 第 24 行定义.
被这些函数引用 eve::virtualgeometry::VirtualGeometryRenderer::isReady(), eve::virtualgeometry::VirtualGeometryRenderer::update(), eve::virtualgeometry::vgCreate(), eve::virtualgeometry::vgDestroy(), eve::virtualgeometry::vgReadPixels(), eve::virtualgeometry::vgReset(), eve::virtualgeometry::vgUpdate(), eve::virtualgeometry::vgUpload() , 以及 eve::virtualgeometry::vgUploadUniforms().
该结构体的文档由以下文件生成:
- src/modules/virtualgeometry/VirtualGeometryBackend.h