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UI-neutral transactional action timeline editor and preview model. 更多...
#include "common/Export.h"#include "action/ActionTimeline.h"#include "action/ActionParameterCurve.h"#include "editor/EditorAuthority.h"#include "editor/EditorDocumentService.h"#include "editor/EditorProperty.h"#include "editor/EditorSelection.h"#include "editor/EditorTransactionService.h"#include "editor/EditorWorkspace.h"#include <memory>#include <optional>#include <set>#include <string>#include <vector>类 | |
| struct | eve::editor::TimelineSelectionRange |
| Exact outer time bounds of the current owning timeline selection. 更多... | |
| struct | eve::editor::ActionTimelinePreviewPlan |
| Prepared deterministic preview advance that can be validated before presentation side effects. 更多... | |
| class | eve::editor::ActionTimelineClipboard |
| Owning clipboard shared explicitly by one or more action timeline editors. 更多... | |
| class | eve::editor::ActionTimelineTarget |
| Authoritative editor target for one action timeline asset. 更多... | |
| class | eve::editor::ActionTimelineEditor |
| Timeline editing controller shared by developer and in-game editors. 更多... | |
| struct | eve::editor::ActionTimelineTabSnapshot |
| Immutable projection of one open Montage document tab. 更多... | |
| class | eve::editor::ActionTimelineDocumentWorkspace |
| Multi-document Montage workspace backed by the engine document service. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::editor |
枚举 | |
| enum class | eve::editor::ActionTimelineCloseMode : std::uint8_t { eve::editor::ProtectDirty , eve::editor::Discard } |
| Dirty-document policy applied when closing one Montage tab. 更多... | |
详细描述
UI-neutral transactional action timeline editor and preview model.
在文件 ActionTimelineEditor.h 中定义.