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ActionTimelineEditor.h 文件参考

UI-neutral transactional action timeline editor and preview model. 更多...

#include "common/Export.h"
#include "action/ActionTimeline.h"
#include "action/ActionParameterCurve.h"
#include "editor/EditorAuthority.h"
#include "editor/EditorDocumentService.h"
#include "editor/EditorProperty.h"
#include "editor/EditorSelection.h"
#include "editor/EditorTransactionService.h"
#include "editor/EditorWorkspace.h"
#include <memory>
#include <optional>
#include <set>
#include <string>
#include <vector>

浏览源代码.

类

struct  eve::editor::TimelineSelectionRange
 Exact outer time bounds of the current owning timeline selection. 更多...
 
struct  eve::editor::ActionTimelinePreviewPlan
 Prepared deterministic preview advance that can be validated before presentation side effects. 更多...
 
class  eve::editor::ActionTimelineClipboard
 Owning clipboard shared explicitly by one or more action timeline editors. 更多...
 
class  eve::editor::ActionTimelineTarget
 Authoritative editor target for one action timeline asset. 更多...
 
class  eve::editor::ActionTimelineEditor
 Timeline editing controller shared by developer and in-game editors. 更多...
 
struct  eve::editor::ActionTimelineTabSnapshot
 Immutable projection of one open Montage document tab. 更多...
 
class  eve::editor::ActionTimelineDocumentWorkspace
 Multi-document Montage workspace backed by the engine document service. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::editor
 

枚举

enum class  eve::editor::ActionTimelineCloseMode : std::uint8_t { eve::editor::ProtectDirty , eve::editor::Discard }
 Dirty-document policy applied when closing one Montage tab. 更多...
 

详细描述

UI-neutral transactional action timeline editor and preview model.

在文件 ActionTimelineEditor.h 中定义.