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#include "common/Export.h"#include "animation/AnimMath.h"#include "common/Result.h"#include <array>#include <memory>#include <string>#include <vector>类 | |
| struct | eve::animation::AnimSkinStreamData |
| Owned native streams for constructing a skin outside the model importer. 更多... | |
| class | eve::animation::AnimSkin |
| CPU linear-blend skinning binding for one mesh against an AnimSkeleton. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::model3d |
| namespace | eve::graphics |
| 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。 | |
| namespace | eve::animation |