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AnimationEventSource.h
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1#pragma once
2
3#include <cstddef>
4#include <string>
5
6namespace eve {
7
15public:
17 virtual ~IAnimationEventSource() = default;
19 [[nodiscard]] virtual std::size_t animationEventCount() const noexcept = 0;
21 [[nodiscard]] virtual std::string animationEventName(std::size_t index) const = 0;
22};
23
24} // namespace eve
uint32_t index
Read-only cross-module view of animation events emitted by the latest simulation update....
virtual std::string animationEventName(std::size_t index) const =0
Event name at index, or empty text for an invalid index.
virtual ~IAnimationEventSource()=default
Releases IAnimationEventSource resources.
virtual std::size_t animationEventCount() const noexcept=0
Number of events emitted by the latest update.
Build metadata (engine git commit, build time, third-party version).
Definition Build.cpp:16