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AtmosphereClipmap.h
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Nested world-space volume grids for stable large-range participating media.
Definition AtmosphereClipmap.h:25
Camera-frustum volume used by the volumetric fog passes and CPU references.
Definition AtmosphereVolume.h:37
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25
One camera-centered, world-space atmosphere clipmap level.
Definition AtmosphereClipmap.h:12
AtmosphereVolume volume
Definition AtmosphereClipmap.h:13
Participating-media coefficients stored in one froxel.
Definition AtmosphereVolume.h:19