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#include "common/Export.h"#include "procgen/PointSet.h"#include "procgen/SpatialData.h"#include <cstdint>#include <memory>#include <string>#include <vector>类 | |
| struct | eve::procgen::BiomeAssetRule |
| One weighted asset entry in a procedural biome layer. 更多... | |
| struct | eve::procgen::BiomeLayerRule |
| One spatially-defined biome layer and its asset table. 更多... | |
| class | eve::procgen::BiomeRules |
| Data-driven biome distribution rules compatible with PointGraph and scene batches. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |