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SpatialData.h
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143PointSet sampleSpatialOntoChannel(const PointSet& input, const SpatialData& spatial, std::string_view channel,
In-memory terrain heightmap: a dense float grid (row-major, index = y * width + x) materialized from ...
Definition Heightmap.h:21
CPU triangle mesh from procedural mesh recipes (e.g. marching cubes). Positions/normals are xyz-packe...
Definition MeshBuild.h:19
Queryable spatial input for procedural pipelines.
Definition SpatialData.h:35
Definition EvpackPointGraphLoader.h:12
@ Heightfield
PointSet sampleSpatialOntoChannel(const PointSet &input, const SpatialData &spatial, std::string_view channel, float inputMin, float inputMax, float outputMin, float outputMax, bool clampOutput, bool invert)
Remap SpatialData::sampleScalar onto a float channel ($Density or metadata). When inputMin equals inp...
Definition SpatialData.cpp:395
Axis-aligned bounds shared by all procedural spatial data types.
Definition SpatialData.h:18