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EffectShaders.h
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Definition Animation.h:25
Definition MeshVfxPackage.h:10
void bindEffectMeshUniforms(graphics::Shader *shader, const std::string &style)
Binds effect mesh uniforms.
Definition EffectShaders.cpp:230
graphics::Shader * createEffectMeshShader(graphics::Graphics *gfx, const std::string &style)
Creates effect mesh shader.
Definition EffectShaders.cpp:252
std::string effectParamName(const std::string &style, int index)
Effect param name.
Definition EffectShaders.cpp:199
bool isEffectStyle(const std::string &style)
True when style names one of the ported effect shaders.
Definition EffectShaders.cpp:175
graphics::Shader * createEffectPostShader(graphics::Graphics *gfx, const std::string &style)
Creates effect post shader.
Definition EffectShaders.cpp:234
const StyleParameterDesc * findEffectParameter(const std::string &style, const std::string &name)
Finds effect parameter.
Definition EffectShaders.cpp:204
void bindEffectPostUniforms(graphics::Shader *shader, const std::string &style)
Binds effect post uniforms.
Definition EffectShaders.cpp:218
const StyleDefinition * findEffectDefinition(const std::string &style)
Effect-only StyleDefinition lookup, or nullptr when unknown.
Definition EffectShaders.cpp:177
const StyleParameterDesc * effectParameterAt(const std::string &style, int index)
Effect parameter at.
Definition EffectShaders.cpp:213
@ Graphics