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#include "asset/graphics/EvpackStaticPrefab.h"#include "asset/RuntimeDefinition.h"#include "asset/graphics/CookedMaterial.h"#include "asset/graphics/EvpackGraphicsLoader.h"#include "asset/graphics/EvpackImageLoader.h"#include "asset/scene/EvpackSceneTemplateLoader.h"#include "graphics/Graphics.h"#include "graphics/Material.h"#include <algorithm>#include <cmath>#include <cstdio>#include <functional>#include <glm/gtc/matrix_transform.hpp>#include <glm/gtc/type_ptr.hpp>#include <map>#include <numeric>类 | |
| struct | eve::asset_graphics::EvpackStaticPrefab::Impl |
| struct | eve::asset_graphics::EvpackStaticPrefab::Impl::Draw |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::asset_graphics |