载入中...
搜索中...
未找到
#include "common/Export.h"#include "common/Result.h"#include "common/Value.h"#include "schema/SchemaTypes.h"#include <cstdint>#include <string>#include <string_view>#include <vector>类 | |
| struct | eve::physics::GeometryCollectionBone |
| One pre-authored leaf bone (box collision proxy) inside a geometry collection. 更多... | |
| struct | eve::physics::GeometryCollectionEdge |
| One undirected structural edge with a strain break threshold. 更多... | |
| struct | eve::physics::GeometryCollectionAsset |
| Immutable cooked/authored geometry-collection asset. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::physics |
| Optional physics backend for vehicle mobility and body attach. | |