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#include "graphics/GpuDrivenTypes.h"类 | |
| struct | eve::graphics::vulkan::GpuDrivenCaps |
Capabilities required for the GPU-driven path. All must be true for gpuDrivenAvailable(). Probing happens once at device creation. 更多... | |
| struct | eve::graphics::vulkan::GpuCullParams |
Cull-params UBO (std140). Mirrors GLSL CullParams in shaders/gpu_driven_cull_common.glsl (240 bytes). 更多... | |
命名空间 | |
| namespace | eve |
| namespace | eve::graphics |
| 卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局参数。 数据模型与渲染/交互逻辑见 CardTypes.h。 | |
| namespace | eve::graphics::vulkan |
类型定义 | |
| using | eve::graphics::vulkan::GpuMeshRecord = eve::graphics::GpuMeshRecord |
| GPU-driven rendering shared constants + std430 GPU layouts. | |
| using | eve::graphics::vulkan::GpuMaterialRecord = eve::graphics::GpuMaterialRecord |
| using | eve::graphics::vulkan::GpuInstance = eve::graphics::GpuInstance |
| using | eve::graphics::vulkan::GpuIndirectCommand = eve::graphics::GpuIndirectCommand |
变量 | |
| constexpr uint32_t | eve::graphics::vulkan::kMaxBindlessTextures = eve::graphics::kMaxGpuDrivenTextures |
| constexpr uint32_t | eve::graphics::vulkan::kMaxBindlessCubemaps = eve::graphics::kMaxGpuDrivenCubemaps |
| constexpr uint32_t | eve::graphics::vulkan::kMaxBindlessSsbo = 64 |
| constexpr uint32_t | eve::graphics::vulkan::kInvalidBindlessSlot = eve::graphics::kInvalidGpuDrivenSlot |
| constexpr uint32_t | eve::graphics::vulkan::kMaxGpuDrivenInstances = 65536 |
| constexpr uint32_t | eve::graphics::vulkan::kMaxGpuDrivenBuckets = 65536 |
| constexpr uint32_t | eve::graphics::vulkan::kMaxHzbMips = 16 |
| constexpr uint32_t | eve::graphics::vulkan::kHZBHeaderWords = 16 |