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GpuDrivenTypes.h
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51static_assert(sizeof(GpuMaterialRecord) == 96, "GpuMaterialRecord must be 96B (std430 16B aligned)");
71static_assert(sizeof(GpuIndirectCommand) == 20, "GpuIndirectCommand must match VkDrawIndexedIndirectCommand (20B)");
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Definition AnimTrail.h:6
constexpr uint32_t kMaxGpuDrivenCubemaps
Definition GpuDrivenTypes.h:19
constexpr uint32_t kMaxGpuDrivenTextures
Definition GpuDrivenTypes.h:18
constexpr uint32_t kInvalidGpuDrivenSlot
GPU-driven rendering shared constants + std430 GPU layouts.
Definition GpuDrivenTypes.h:17
Indirect draw command; layout identical to VkDrawIndexedIndirectCommand.
Definition GpuDrivenTypes.h:64
uint32_t firstInstance
Definition GpuDrivenTypes.h:69
uint32_t instanceCount
Definition GpuDrivenTypes.h:66
Per-instance GPU record (std430). Mirrors GLSL GpuInstance.
Definition GpuDrivenTypes.h:54
GPU material table record (std430). Mirrors GLSL GpuMaterialRecord.
Definition GpuDrivenTypes.h:40
uint32_t textureSlots[4]
Definition GpuDrivenTypes.h:45
GPU mesh table record (std430). Mirrors GLSL GpuMeshRecord.
Definition GpuDrivenTypes.h:22
glm::vec4 boundsCenterRadius
Definition GpuDrivenTypes.h:23
Neutral GPU upload for one virtual-geometry asset. Raw arrays so the graphics module does not depend ...
Definition GpuDrivenTypes.h:85
const std::uint32_t * triangles
Definition GpuDrivenTypes.h:89
const GpuVgCluster * clusters
Definition GpuDrivenTypes.h:91
GPU-packed cluster node (std430, 4 x uvec4). Mirrors the virtualgeometry module's VgGpuCluster layout...
Definition GpuDrivenTypes.h:75