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GraphicsEditorModule.h
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1#pragma once
2
3#include "common/Module.h"
4
5#include <memory>
6
7namespace eve::graphics {
8class ReflectionProbeCapture;
9}
10namespace eve::editor {
11class ReflectionProbeVisualizer;
12}
13
14namespace eve::graphics_editor {
15
17class GraphicsEditorModule final : public Module {
18public:
20
26 [[nodiscard]] std::unique_ptr<editor::ReflectionProbeVisualizer> newReflectionProbeVisualizer(
28};
29
30} // namespace eve::graphics_editor
EVENGINE_API_FOUNDATION public API.
Definition Module.h:46
Incremental six-face HDR scene capture for a runtime reflection probe.
Script composition module for graphics-domain editor helpers.
std::unique_ptr< editor::ReflectionProbeVisualizer > newReflectionProbeVisualizer(graphics::ReflectionProbeCapture *probe) const
Create a renderer-independent reflection-probe visualizer.
卡牌游戏 UI 工具模块:工厂 + 脚本绑定入口。 功能参考 ycarowr/UiCard:扇形手牌布局、抽牌/洗牌、悬浮放大、拖拽到落牌区、 敌方手牌(背面/偷看)、费用不足置灰,以及可实时调节的布局...
Definition Animation.h:25