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Grid2D.h 文件参考
#include "common/Export.h"
#include <cstdint>
#include <string>
#include <unordered_map>
#include <vector>

浏览源代码.

类

struct  eve::procgen::GridObject
 Named rectangle or asset placement emitted by a procedural generator. 更多...
 
class  eve::procgen::Grid2D
 Intermediate 2D generation result. cells store semantic ids (see Semantic.h), not tile GIDs — convert via Palette when applying to a TileLayer. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::procgen