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GtsMeshSimplifier.h
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1#pragma once
2#include "common/Result.h"
3#include "procgen/MeshBuild.h"
4namespace eve::procgen {
20 float quality,
22}
std::string output
#define EVENGINE_API_DOMAINS
Definition Export.h:110
Move-only, checked operation results for the common layer.
const SquirrelValueOptions & options
const UnitySourceAsset & source
Move-only operation result carrying either a value or Status.
Definition Result.h:155
CPU triangle mesh from procedural mesh recipes (e.g. marching cubes). Positions/normals are xyz-packe...
Definition MeshBuild.h:19
Result< int > simplifyGtsMesh(MeshBuild &output, const MeshBuild &source, float quality, const GtsMeshSimplificationOptions &o)
Simplify a mesh with deterministic quadric edge collapse.
GTS mesh simplification controls supported by MeshBuild streams.