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Hair.h 文件参考

Umbrella header for the graphics hair / groom subsystem. 更多...

浏览源代码.

详细描述

Umbrella header for the graphics hair / groom subsystem.

Phases 1–5 on this branch: strand datas, procedural growth, ribbon expansion, cluster frustum cull, runtime GroomInstance, Marschner/self-shadow shading, skin root binding, guide→strand interpolation, and lightweight guide XPBD / Verlet simulation (no hard physics-module include). Geometric Cards LOD mesh builders live in graphics/HairCards (separate PR) — do not duplicate them under graphics/hair/. See docs/dev/毛发Groom子系统设计.md.

在文件 Hair.h 中定义.