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HeightmapBrush.h
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1#pragma once
2#include "common/Export.h"
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7namespace eve::procgen { class Heightmap; }
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21 float centerX, float centerY,
22 float radius, float strength);
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24} // namespace eve::procgen_editing
#define EVENGINE_API_ORCHESTRATION
Definition Export.h:111
float radius
Move-only operation result carrying either a value or Status.
Definition Result.h:155
In-memory terrain heightmap: a dense float grid (row-major, index = y * width + x) materialized from ...
Definition Heightmap.h:21
EVENGINE_API_ORCHESTRATION editing::Result< int > applyHeightmapBrush(procgen::Heightmap *heightmap, float centerX, float centerY, float radius, float strength)
Apply the legacy circular brush through the procgen authoring satellite.