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#include "procgen/Grid2D.h"#include "procgen/heightmap/TerrainSampler.h"#include <cstdint>#include <vector>类 | |
| class | eve::procgen::Heightmap |
| In-memory terrain heightmap: a dense float grid (row-major, index = y * width + x) materialized from a TerrainSampler or filled by hand. 更多... | |
命名空间 | |
| namespace | eve |
| namespace | eve::procgen |