载入中...
搜索中...
未找到
IAgentSolver.h
浏览该文件的文档.
33 virtual void step(std::span<const AgentState> read, std::span<AgentState> write, const EffectProfile& profile,
Solver kernel contract: consume read buffer, write next state.
Definition IAgentSolver.h:17
virtual EffectKind kind() const =0
Effect kind this solver implements.
virtual void step(std::span< const AgentState > read, std::span< AgentState > write, const EffectProfile &profile, const EnvironmentSnapshot &env, float dt)=0
Advance one fixed substep.
Definition AgentInstanceRenderer.cpp:5
Type-erased profile bundle owned by an EffectBackend.
Definition EffectProfile.h:130
Read-only environment semantics prepared by GpuAgentWorld each tick.
Definition EnvironmentSnapshot.h:26