36 void call(uint16_t msgId,
const void* data,
size_t n,
bool reliable =
true);
38 bool callString(uint16_t msgId,
const std::string&
payload,
bool reliable =
true);
41 void registerHandler(uint16_t msgId,
Handler h);
44 void registerScript(uint16_t msgId, ssq::Object
fn);
48 const char* data,
size_t n);
51 std::map<uint16_t, Handler> handlers_;
52 std::map<uint16_t, ssq::Object> scriptHandlers_;