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OwnedQuery3D.h 文件参考

Owning, generation-qualified results for cross-module 3D physics queries. 更多...

#include "physics/PhysicsHandles.h"
#include <array>
#include <cstddef>
#include <cstdint>

浏览源代码.

类

struct  eve::physics::PhysicsVector3D
 Allocation-free owning three-dimensional physics value. 更多...
 
struct  eve::physics::QueryFilter3D
 Query filter applied atomically for one owning query operation. 更多...
 
struct  eve::physics::CapsuleMovePolicy3D
 Per-call capsule mover classification policy; never mutates persistent World3D settings. 更多...
 
struct  eve::physics::BroadPhaseHit3D
 One generation-qualified shape returned by an owning broad-phase query. 更多...
 
struct  eve::physics::BroadPhaseAabb3D
 Fixed-capacity deterministic result of one AABB broad-phase query. 更多...
 
struct  eve::physics::RayHit3D
 Owning snapshot of the closest ray intersection. 更多...
 
struct  eve::physics::CapsuleOverlap3D
 Owning summary of a capsule overlap query. 更多...
 
struct  eve::physics::CapsuleMove3D
 Owning result of continuous capsule movement. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::physics
 Optional physics backend for vehicle mobility and body attach.
 

详细描述

Owning, generation-qualified results for cross-module 3D physics queries.

在文件 OwnedQuery3D.h 中定义.