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PcgSkinnedMesh.h 文件参考
#include "animation/AnimSkin.h"
#include "common/Result.h"
#include "procgen/PcgMeshLod.h"
#include <memory>
#include <string>
#include <vector>

浏览源代码.

类

class  eve::procgen_animation::PcgSkinnedMeshPlan
 Owned ordered inputs for Pcg's skinned MeshCombiner path. 更多...
 
class  eve::procgen_animation::PcgSkinnedMeshResult
 Atomically published combined mesh and matching owned AnimSkin. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::procgen_animation
 

函数

Result< void > eve::procgen_animation::combinePcgSkinnedMeshesInto (PcgSkinnedMeshResult &output, const PcgSkinnedMeshPlan &plan)
 Combine Pcg skinned meshes, preserving its bone and bindpose remap semantics.