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PixelWorldModule.cpp
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28 world.addFunc("getMaterial", [](PixelWorld* self, int x, int y) { return self->getMaterial(x, y); });
32 world.addFunc("paintCircle", [](PixelWorld* self, int x, int y, int radius, const std::string& material) {
50 world.addFunc("explode", [](PixelWorld* self, int x, int y, int radius, int strength, int heat) {
Script-facing owner/factory for deterministic pixel material worlds.
Definition PixelWorldModule.h:13
PixelWorld * newWorld(std::uint64_t seed=1)
Create a caller-owned world using the supplied deterministic seed.
Definition PixelWorldModule.cpp:20
Sparse, chunked, deterministic 2D falling-material world.
Definition PixelWorld.h:224
Definition PixelWorldGraphics.h:13
void unregisterPixelWorldAutomation()
Definition PixelWorldAutomation.cpp:295
void registerPixelWorldAutomation()
Definition PixelWorldAutomation.cpp:294
Definition Container.h:602