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ProcgenGraph.cpp
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eve::Result< ProcgenGridGraphHandleRef > newGridGraphHandle()
Definition ProcgenGraph.cpp:30
eve::Result< ProcgenDynamicMeshUvPaintSessionHandleRef > newDynamicMeshUvPaintSessionHandle()
Allocate a module-owned dynamic-mesh UV paint session.
Definition ProcgenGraph.cpp:22
eve::Result< ProcgenMeshModifierGraphHandleRef > newMeshModifierGraphHandle()
Allocate a module-owned mesh modifier graph.
Definition ProcgenGraph.cpp:14
eve::Result< ProcgenSplinePathHandleRef > newSplinePathHandle()
Allocate a module-owned 3D spline path.
Definition ProcgenGraph.cpp:26
eve::Result< ProcgenMeshDeformationSessionHandleRef > newMeshDeformationSessionHandle()
Allocate a module-owned interactive mesh deformation session.
Definition ProcgenGraph.cpp:18
eve::Result< ProcgenPointGraphHandleRef > newPointGraphHandle()
Creates a point graph handle. @ownership Caller deletes unless documented otherwise.
Definition ProcgenGraph.cpp:10
eve::Result< ProcgenMeshGraphHandleRef > newMeshGraphHandle()
Definition ProcgenGraph.cpp:34
Definition EvpackPointGraphLoader.h:12