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RPGSaveSession.h
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Move-only, checked operation results for the common layer.
Authoritative ordered relationship between stable party member IDs and RPG actors....
Definition Party.h:24
A non-owning save boundary for the persistent classic-RPG state owners.
Definition RPGSaveSession.h:48
std::string getContentVersion() const
Return an owning copy of the configured content contract identifier.
Definition RPGSaveSession.h:87
运行时容器:固定格数的背包 / 箱子 / 商店栏等。 行为由 InventorySystem 提供;本类暴露便于脚本绑定的薄封装方法。
Definition AvatarInstance.h:37
RPGSaveIdDomain
Definition-reference field kinds supported by direct RPG save ID migrations.
Definition RPGSaveSession.h:30
@ TraitSource
@ EquipmentSlot